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Randomaze

ES: Randomaze - The maps generator

ER: Randomaze: user guide

ƒ  RD AAOW FDL; 30.04.2024; 23:03

Page contents


General information

ES: Randomaze is the maps generator for the mod with the same name. It was the child project of the ESHQ mod for Half-Life part 1. Now it is stand-alone project.

This tool will be started by the game engine automatically, every time it will need a new map.

 

Environment

The tool requires next compilation tools, directories and files for work:

 

Available settings

From the command line

From the settings window and game console

Random flag (here and below) initiates the random selection.

Property Description Range Supports random flag Alias Game console command
Maze size coefficient Sets the size of the map 1 – 8 No MS esrm_size
Enemies density coefficient Sets the enemies density 1 – 8 Yes DF esrm_enemies
Items density coefficient Affects quantity of collectable items / weapons 1 – 8 Yes ID esrm_items
Walls density coefficient The larger the value, the fewer “branches” the maze will have 1 – 12 No WD esrm_walls
Lighting coefficient Affects quantity of enabled lights and the type of the sky 1 – 6 Yes LG esrm_light
Crates density coefficient Describes, how much enemies will be replaced with crates with bugs or explosives 1 – 5 Yes CD esrm_crates
Gravity coefficient Affects the gravity percentage for all objects on the map 1 – 20 (10 = 100%) Yes GR esrm_gravity
Button mode Adds the button(s) that should be found and pressed to open the exit gate Quantity, 0 / 1 / 2 No BM esrm_button
Map section types Sets allowed types of map sections (all, only under sky or only inside) 0 / 1 / 2 No ST esrm_sections
Two floors flag Adds the second floor to the map with some balconies and enemies 0 / 1 Yes TF esrm_two_floors
Allow items on the second floor Permits the generation of items for balconies 0 / 1 Yes TF esrm_two_floors
Allow explosive crates Enables explosive crates 0 / 1 No XC esrm_expl_crates
Allow crates with items Enables crates with items and bugs 0 / 1 No IC esrm_item_crates
Allow monster makers flag Allows replacement of some monsters with monster makers 0 / 1 No MM esrm_makers
Map barrier types Sets allowed types of barriers between map sections (glass, fabric or both) 0 / 1 / 2 No BT esrm_barriers
Fog coefficient Affects the fog density percentage on the map 0 – 10 (10 = 100%) Yes FC esrm_fog
Enemies permissions line Consists of flags of monsters that will be allowed on maps (the line of letters for assassins, bullchickens, controllers, houndeyes, human grunts, headcrabs, tripmines, barnacles, alien grunts, alien slaves, turrets, zombies) No EP esrm_enemies_line
Items permissions line Consists of flags of weapons and items that will be allowed on maps (both on floors and in crates) (the line of letters for healthkits, batteries, grenades, 9 mm handguns, satchels, .357 pythons, crossbows, gauss, crowbars, hornetguns, 9 mm ARs, shotguns, RPGs, tripmines, snarks, egons, axes) No IP esrm_items_line